Kelly Kiernan
Instructional Designer
Instructional Designer
My role(s): assess, design, develop, implement, evaluate, logo design
Learning solution rationale: A learning gap in tenants' knowledge of sanitation compliance protocols was leading to overflow of garbage, resulting in negative online reviews and fines for management.
Audience: tenants of apartment complex building
Objective: Tenants will increase their use of appropriate recycling protocols.
Tools: Articulate Storyline, Vyond, Canva, Adobe Creative Cloud, Google Suite, iMovie, GarageBand, freepik.com, Envato elements
Instruction Design Principles: ADDIE, Adult Learning Theory, Kirkpatrick Model, Gagne's Nine Events, Web Content Accessibility Guidelines
The client, Citrus Grove Realty (a fictional company created for this concept project), owns one 50-unit apartment complex called Waterview Terrace in Beachville, USA.
I initiated a kickoff meeting to communicate with the project sponsors, identify the target audience, and determine if a learning solution was needed. The SMEs at the meeting included the two co-owners of Citrus Grove Realty and the Maintenance Manager.
I conducted a needs analysis, which began with an interview with the SMEs. The team reported that their outside garbage and recycling collection center is usually overflowing with loose garbage, which causes litter to blow onto the surrounding beach. They have received fines of $100 for the last 4 months from the town for the beach litter. They also have received numerous negative online reviews about the aesthetics of their apartment complex due to the litter. They fear that the negative reviews will hinder their ability to fill apartment vacancies, which will result in lost money.
The Maintenance Manager shared photographs from the last several months of what the garbage and recycling collection center looked like. In evaluating the photos, we were able to collect data on the fullness level of each recycling bin, the dumpster, and we could measure the amount of overflow garbage placed outside of any bin. The allowed us to develop specific learning outcome objectives. We identified that the tenants were mostly defaulting to using the landfill dumpster rather than the recycling bins, causing the dumpster to overflow. We also noticed that the paper recycling bin had a lot of empty space available due to cardboard boxes not being folded prior to placing in the bin. This caused an overflow of cardboard onto the surrounding ground and into the dumpster. The objectives follow the "Apply" layer of Bloom's Taxonomy hierarchy; learners will be expected to engage in actual, measurable behavior change following the training.
I reviewed the online reviews to collect and evaluate data. Of all the reviews that mentioned aesthetic vocabulary words, 25% were positive (e.g., "beautiful") and 75% were negative (e.g., "dirty"). I used this data to help create an objective that can measure change post-training (i.e., "Positive online reviews and aesthetics of building or garbage will increase from 25% to 75%").
The SMEs shared that at no time of the resident's tenancy are they currently exposed to any training regarding how to properly use the recycling tools provided by Citrus Grove Realty (e.g., recycling bins for apartment, outside collection area) and they are also not informed of local town recycling and sanitation guidelines.
Based on the needs assessment, it was determined that a training program was necessary to teach tenants how to properly recycle. We decided that I would design, develop, and implement an eLearning training using Articulate Storyline. We also decided that I would design a supplemental training aid in the form of an infographic that would be available via paper and electronically on the Citrus Grove Realty tenant portal website.
During our Kickoff Meeting, I used MindMeister to design an Action Map. Using an Action Map allowed the SME's/Stakeholders to clearly identify the problem and the positive impact expected from my training program. I find that Action Maps helps our cross-functional team remain focused and minimizes the likelihood of extraneous variables interfering with the learning outcome goals.
I hosted a virtual meeting with the SMEs and stakeholders to brainstorm the design and presentation of the eLearning training. This iterative process involved sharing ideas and finalizing our course layout on Google Jamboard. As a tech-savvy designer, I enjoy using online collaboration tools to ideate with cross-functional teams.
After receiving approval for the Course Outline, I created a Written Storyboard prototype. This allowed me to draft the flow and structure of the eLearning training. I decided to incorporate an avatar named Shelby who would serve as the learner's guide. I find that the use of avatars allows for real-life scenario-based training. I planned to start the course off with an upbeat beachy song that set the tone of the real-life environment of the learners (i.e., a beach town community). I intentionally use stimuli that matches the environment in which the actual practice opportunities will occur for the learners to engage in behavior change. When designing web-based eLearning, I am always mindful of implementing accessibility features that follow the Web Content Accessibility Guidelines. I added an Accessibility row to each slide within my Storyboard to ensure my continuous use of accessibility features.
After reviewing typed comments/feedback delivered via Microsoft Word, we decided to remove audio narration from the Storyboard. We wanted to give the learners the ability to complete each slide at their own rate to allow for improved accessibility.
The final approved Storyboard version took into consideration all of the iterative feedback received from the SMEs and stakeholders. The final design steps also included creating the avatar, searching for sound effects, background images, and creating prototypes for the infographic.
I developed this eLearning training using Articulate Storyline, Vyond, Canva, Adobe Creative Cloud, Google Suite, Envato Elements, GarageBand, iMovie, and Freepik.com.
I continuously included beach-themed elements within this project to replicate the beachside environment in which the actual hands-on learned recycling practices will take place once the training is completed by the learners. This follows the Adult Learning Theory component in which content should be oriented towards real world applications. Using this approach aligns with Gagnés Nine Events of Instruction; using realistic stimuli during instruction promotes learner's ability to recall information from their own experiences. I used iMovie to extract the audio from a Vyond beach waves soundtrack and merged it with sound effects of seagulls on GarageBand. As a multi-instrumentalist/singer/songwriter, I have proficient digital audio workspace skills and I have even written and produced my own background music for eLearning courses!
I used Canva to design a realistic logo that I felt would be used by a realtor company.
To ensure retention and transfer of learning material, I embedded reinforcement throughout the eLearning training. I conditioned the textual reinforcement by pairing it with quick, pleasant game sound tones. That way, the sounds would continue to serve as indicators to the user that they were performing interactions correctly.
Upon the introduction of the avatar, she is observed to have a purple award pin adhered to her shirt. The language throughout the training indicates that the learner is on a path to become an Environmental Ambassador. The strategic use of this phrasing is designed to build the self-concept of the adult learner, which follows the Adult Learning Theory. After completing the course, the user receives their own purple Environmental Ambassador certificate with their name printed on it. I accomplished this by creating a variable on Storyline that allowed me to collect the user's name towards the beginning of the training. I designed the certificate using Canva.
Perhaps the most thrilling aspect of this eLearning course is its use of multiple engaging, unique learner experiences.
This interaction includes visual aids I designed using Canva. Each flip is paired with a card flipping sound effect.
This quiz includes textual and auditory feedback so learners can know if they are responding correctly. Incorrect responses result in a review of material.
This interaction allows learners to actually practice placing items in the correct bin. Incorrect responses include a bounce-back feature that serves to guide the user. Each item includes its own realistic sound effect when placed in the correct bin.
This interaction requires the user to double click/tap to break down the cardboard boxes. Realistic sound effects are used to enhance the natural feel of this activity.
I designed a supplemental infographic using Canva. This infographic was presented several ways to the users during the eLearning course. Instructions at the end of the course also guide the user to identify where they can obtain both a paper copy and digital copy of the infographic.
During the training, the scene zooms into the refrigerator, where the user has the option to view the infographic, download it, or opt out of downlaoding it.
The task analysis of recycling is broken down into more digestable "chunks" and presented visually during the course.
Users are informed that they will recieve a paper copy of the infographic and they can also access it digitally through the tenant portal.
This Articulate Storyline eLearning training is designed to be implemented by the user via a computer, tablet, or smartphone. I carefully reviewed and tested the usability of each interactive feature across multiple devices. The contents of the training materials I used are realistic and follow standard sanitation and recycling guidelines to mimick a training that would positively impact many communities to provide real-world positive behavior change.
This training is designed to follow Kirkpatrick's Model of evaluation. Citrus Grove Realty could measure the success of my training program by evaluating the actual results, as demonstrated by the measurable objectives defined during our kickoff meeting:
The amount of paper, plastic, and metal recyclable items placed in the correct recycling bins by tenants will increase by 60%
The amount of recyclable items placed in or beside the dumpster by tenants will decrease by 50%
Tenants will break down cardboard boxes before placing them in the paper recycling bins
Positive online reviews about aesthetics of the building or garbage will increase from 25% to 75%
The overflow of garbage will decrease by 80%
Garbage from the building entering the beach will decrease by 100%
The weight of paper recyclables in the recycling bin will increase by 25%